Tuesday, June 3, 2014
Showcasing My Shader / Vehicle Movement
While working on my current goal, developing the dynamic metallic paint shader, I have continually posted my progress on the UE4 forums. The forums are extremely useful for sharing techniques for development. My posts have received some attention from the guys who develop the engine at Epic, and they decided to showcase it on their new list: "Seen And Heard In The Forums"
A link for the list is highlighted in the UE4 launcher, so I am thrilled! I have had little time for production work these past few months, but I am proud that my passion for developing this game is enough to produce results worth highlighting by the guys at Epic.
I have a lot more work ahead of me but Epic's updates shrink my task list all the time! In the next release of UE4, Epic is releasing code for their custom vehicle physics system. Although it is not optimized for motorcycles, it will work as an excellent base for my own system. I believe it is going to save me weeks, if not months of development time. It also means that the game will be playable much sooner!
If you are interested in being one of the first to play test my game, please send me an email at caferacesgame@gmail.com
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