Tuesday, February 18, 2014

Concept Illustrations

Over the past few weeks I have had the opportunity to work with Eddie Einikis, a talented concept artist, to produce a few concept pieces that express the mood and visual feel of the game. The environment for the demo will consist of narrow country roads lit by moonlight, and the occasional streetlight. Brush and trees are thick in the English countryside, which mask some of the dangers of riding the roads. 



Shadows hide curves, bumps, and other obstacles. Those obstacles never stopped the hardened racers, but the dangers were very real.

 photo sketches_wip1_zps32d81ab1.jpg
Created by Eddie




Usually you could bet that the fastest Café Racers of the day would be the quickest to a coffin. English roads in the 1950s and 60s were not ideal for motorcycle racing. Roads were dimly lit, spilled truck oil was common, as were discarded and lost automobile parts. The countryside had even more danger: animals, leaves and gravel. Racing a bike fast on these roads took the kind of courage only a young adult possessed, that feeling of invincibility. Many riders paid the price for their attraction to speed.

 photo VincesBikeGame_Crash_HR_zps15a618cd.jpg
Created by Eddie





The thrills of the Café Racer were unmatched. These bikes were specially tuned to be the fastest vehicles on the road, and they were. If your bike wasn't capable of doing the ton (100 mph) then you weren't in the same league.

 photo VincesBikeGame_Jump_HR_zps1e8a0eba.jpg
Created by Eddie




The Café Racer boys had a culture all their own. Each night they would get together at the local cafés to sample new music: Rock and Roll. Cafés were just about the only place where a young adult could listen to the new genre. Cafés were the hubs for their culture, and they will be the racing hub for this game.

 photo VincesBikeGame_Rockers_HR_zpsa4cbd7bd.jpg
Created by Eddie





While listening to the Rock and Roll at the cafés, the boys would bet each other who had the fastest bike, and who had the resolve to race them. A new sport emerged. Racers would bet that they could start a song on the jukebox, hop on their bike, race to the next café and back before the song ended. This will make up the primary mechanics of the game. Players will select a course, pick a song, make a wager, and then race! The more bets they win, the more money they have to spend on tuning their bikes. The players will also be able to earn enough money to purchase new bikes.

 photo CafeCharacter_zps12fa3e6d.png
Created by Vince